Work within Unity alongside a development team to create systems, set up scenes, and implement gameplay.
Work with the Director and Producer to ensure implementations and requirements are met.
Weekly/daily meetings with the entire game team over Discord/Zoom/Google.
Work with designers and artists to implement art, game systems, and bug fixes.
Share testing workload with other developers.
Build and iterate prototypes and present them to designers, artists and other developers for feedback.
Participate in code reviews with the development team.
Based in the United States.
3-5 years of experience working in Unity.
Solid understanding of object-oriented design and design patterns.
Demonstrated ability to write clean, readable C# code.
Well-versed in best practices, production pipelines, and workflows.
Experience with version control--Git, Subversion, or similar.
Comfortable working with remote teams.
Be able to communicate with Creative Director, Producer, and Designers to make changes and iterations.
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